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DETRIOT : BECOME A HUMAN HIGHLY COMPRESSED FOR PC

DETRIOT : BECOME A HUMAN 

As a society, we're constantly turning to technology to relieve our burdens, and we become increasingly dependent on it. With the creation of self-driving cars and robots to attend to our needs, we have to wonder how these advancements will shape our society going forward – for better and worse. Detroit: Become Human explores this interesting question, presenting a world where androids seem more like human than machine, but they're prisoners to our demands. The premise is engrossing, and the variety of choices is fascinating. They're both compact and far-reaching; it could be how you develop a relationship, or which questions you ask, but what you decide always an impact and it is often unpredictable. The result is an experience you can't look away from and leaves you thinking. Sometimes this narrow focus is also its downfall, as you begin to spot inconsistencies or unexplained information.

Detroit shows humanity at its worst – how we're prone to greed, violence, and hate. Quantic Dream paints a horrifying look at the future, showing humans using and abusing machines at every turn. You experience this firsthand as you take control of three different android protagonists, all with different things at stake and relationships to consider. Kara must protect a child named Alice from her abusive father, deciding how far she'll go to give her a better life. Connor must hunt his own kind – androids with errors making them display emotion – seeing firsthand the treatment that sparks these feelings. The weakest of the three arcs is Markus', the leader of an android uprising. A look at Markus' previous life as the caretaker of an elderly man is well done, but when he takes on his leadership role, it falls flat with predictable speeches and black-and-white decisions.

The writing is at its best in the little moments that develop relationships. Connor works with Hank, a police detective who hates androids, and their interactions are fun to watch. Connor's objective to complete missions at all costs annoys Hank to no end, and Hank often busts his chops, trying to get Connor to see beyond the mission. In addition, watching an android like Kara having to decide what example she sets for Alice works well. Do you teach her about this harsh world where you sometimes have to do bad things to survive, or do you always do the right thing, even if it puts you in a dire situation? How you develop your relationships plays into what happens in the overall narrative, opening different paths and scenes based on your decisions, whether they're hostile or warm.  Even small things like picking up a single, innocuous-looking item, such as a gun or photo, will open up unforeseen dialogue in future chapters


DETROIT: BECOME HUMAN MINIMUM REQUIREMENTS


OS: Windows 10 (64 bit)
CPU: Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350, 4.2 GHz (6 to 8 logical cores minimum highly recommended)
RAM: 8GB RAM
GPU: Nvidia GeForce GTX 780 or AMD Radeon HD 7950
VRAM: 3GB or more

DETROIT: BECOME HUMAN RECOMMENDED SPECS


OS: Windows 10 (64 bit)
CPU: i5-8400 @ 2.8GHz or Ryzen 5 1600
RAM: 16GB RAM
GPU: Nvidia GeForce GTX 1060 or AMD Radeon RX 580
VRAM: 4GB or more


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